| Capcom's MVP Football | |
|---|---|
Cover art for Capcom's MVP Football | |
| Developer | Equilibrium[1] |
| Publisher | Capcom U.S.A.[1] |
| Composers | Ed Bogas[2] Gary Clayton[2] |
| Platform | Super NES |
| Release |
|
| Genre | Sports[1] |
| Modes | Single-player, multiplayer |
Capcom's MVP Football is a sports game for the Super Nintendo Entertainment System which simulates the American football game of the NFL, released in North America.[2]
Summary
There are four different game modes:[2]
- Custom mode allows exhibition-type games to be played and for all the components of the game to be customized.[2] Players can either control the action on the field or just be a coach and call all the plays.[2]
- A tournament mode permits players to take their team through the playoff bracket and into the Super Bowl.[2]
- MVP mode requires players to change history as they change the outcome of historical NFL games.[2]
- Demo mode allows the players to watch the AI play against itself.[2]
Other features of the game include:
- An instant replay after the end of every important play and the end of each half provides a television-like angle to the gameplay on field.
- Game statistics show deficient stats in red numerals.
References