This article may need to be rewritten to comply with Wikipedia's quality standards.(September 2024) |
| 2nd Super Robot Wars | |
|---|---|
Family Computer box art | |
| Developer | Winkysoft |
| Publishers | BanprestoNintendo (GBA) |
| Series | Super Robot Wars |
| Platforms | FamicomGame BoyPlayStationGame Boy Advance |
| Release | FamicomGame Boy
|
| Genre | Tactical role-playing |
| Mode | Single player |
2nd Super Robot Wars (第2次スーパーロボット大戦, Dai-2-Ji Super Robot Taisen) is a tactical role-playingvideo game developed by Winkysoft and published by Banpresto for the Famicom. It was the first game to be produced in the "Classic" canon timeline, the second game in the overall series, and the first (and only) game produced for the Famicom video game system on December 29, 1991.
A remake of the 2nd Super Robot Wars was ported to Game Boy on June 30, 1995, under 2nd Super Robot Wars G (第2次スーパーロボット大戦G). However, it was not part of the "Classic" canon to the timeline. 2nd Super Robot Wars was ported to Sony PlayStation on June 10, 1999, as part of the Super Robot Wars Complete Box then separately on December 2, 1999; and to the Game Boy Advance as an exclusive Famicom Mini game, available only as a raffle prize with the purchase of Super Robot Wars GC. The PSX version was digitally released on January 26, 2011 on the PlayStation Network.
You must stop Bian Zoldark and the Divine Crusaders all while fighting the familiar foes from various robot anime that make up DC's ranks like Char Aznable from Mobile Suit Gundam and Baron Ashura from Mazinger Z.
On release, Famicom Tsūshin scored the Game Boy version of the game (entitled 2nd Super Robot Wars G) a 28 out of 40.[2]